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 XP system

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Memna
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Posts : 80
Join date : 2010-06-16
Age : 32
Location : Temple, Tx

PostSubject: XP system   Thu Jun 17, 2010 11:05 pm

Eternity Experience will be rewarded weekly.

3hrs = 1xp
max of 10xp per week


ST's reserve the right to grant extra experience rewards for involvement in Story Lines and spectacular game play.

Each player must submit their hours of active play per character to eternity.subs@gmail.com XP will be awarded every Monday, so get your XP submissions by Monday morning at the latest.



Vampires XP Costs
New Ability 3
New Path (Necromancy or Thaumaturgy) 7
New Discipline 10
Attribute Current rating X 4
Ability Current rating X 2
Clan Discipline Current rating X 5*
Other Discipline Current rating X 7*
Secondary Path (Necromancy or Thaumaturgy) Current rating X 4
Virtue Current rating X 2**
Humanity Current rating X 2
Willpower Current rating


* Caitiff has no clan-based Disciplines, just as they have no clan. For them, the cost of raising Disciplines is the current rating x 6 for all Disciplines. This is both a curse and a blessing of being Clanless.

** Increasing a Virtue through experience does not increase Traits based on that Virtue (Humanity, Willpower).


Ghouls and Mortals XP Costs
New Ability 3
New Path (Necromancy or Thaumaturgy) 20
New Discipline 20
Attribute Current rating X 5
Ability Current rating X 2
Clan Discipline Current rating X 15
Other Discipline Current rating X 25
Willpower Current rating
Virtue Current rating X 2
Humanity Current rating X 2
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